We are doing the samething as before except you are now triggering OUR if the There are 2 check boxes that are empty.put a check in both and continue followingĪfter you are done here add new outcome "If else" Now click the effect under it and select Variable Select the weapon creating trait under the Triggered traits section.then apply duh.-1 means it will check and fire each time the # of days cyclesĪdd new "IF condition" and then select "Tech trigger" (These are for traits that are loaded and on screen in you scenario.Includes custom made traits you add) Threshold is the number of days this event will wait before checking it's conditions. If you want a message to pop up when it occurs then make sure you enable Now, add a new event.Call it watcher then click on the event settings tabĪ ONE-Shot event (My own term) is one that will only trigger ONCE.EVER
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